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The Double / Triple Screen Offense is a "play call" for us. Our primary offense is the dribble motion, but we will mix in some sets and this continuity offense. I have chosen, for now, this Double / Triple Screen Continuity Offense. Our players run there normal lanes. #5 always runs down the middle of the court and then to the block away from the ball. We run to these alignments so that we can start our Dribble Motion....if not, we are able to begin our Double / Triple Screen Continuity Offense with a "play call". |
BASIC CONTINUITY #1 will dribble up into the right wing area. As #1 dribbles in... |
BASIC CONTINUITY From here, we will begin everybody's favorite..."America's Play", by screening across with #2 for #5. #5 has stepped out a few feet from the lane so that he will have more room to setup his defender. #3 and #4 are ready to set a double down screen for #2. Since #3 and #4 will be setting a triple screen immediately after this screen, we ask them to stay out of the lane until #5 comes off of the screen from #2. If #5 is open, #1 will deliver the ball to the low post. |
BASIC CONTINUITY Once #5 came off the cross screen from #2, #3 and #4 cut hard together in the lane to set the double screen. #2 cuts "between" the double screen. I call this the "open / closed gate screen". As #2 is cutting through, #3 and #4 "close the gate", trying to stop #2's defender from getting through the screen. You will only use the "open / closed gate screen" on the first double down screen in this continuity. The other double screens in this offense will be staggered double down screens. Moving on....#1 passes to #2 on top if he is open. |
BASIC CONTINUITY As soon as #2 cuts through the double screen, #3 and #4 will set up under the basket in line with #5. |
BASIC CONTINUITY As soon as #1 had passed to #2 on top, he will cut under the basket off of a triple staggered screen from #3, #4 and #5. #1 will break out to the left wing looking for the open shot. If his defender cheats over the top of the screens, #1 will flatten out to the corner. |
BASIC CONTINUITY As soon as #1 gets by #4 in the middle of the triple staggered screen, #4 breaks to the FT line area (and gets out of the 3 second lane). |
BASIC CONTINUITY #2 now enters the ball to #1 on the wing or in the corner. #3 continues to move across the lane after #1 came off the triple screen. |
BASIC CONTINUITY As we mentioned in the previous diagram, on the pass to #1 on the wing or corner, #3 is screening across for #5. #1 looks inside to #5. If #1 had caught the ball in the corner and did not have a shot, he would dribble up a few dribbles to the wing area for better spacing and to be in a better spot to make the next pass. |
BASIC CONTINUITY As #5 is coming across to post up, #4 and #2 are setting a double staggered screen for #3. #3 breaks to the top for an open 3 point shot. |
BALL SCREEN OPTION Now....here is where I need to take a break from the continuity....and here is why. I coach in professional league in Kuwait and we have a 24 second shot clock. I will show you what I do from here...and then I will come back to the continuity from this point for those without a shot clock, or for those who want to continue the continuity. If #3 does not have a shot, #4 flashes to the high post and #2 breaks to the right wing. |
BALL SCREEN OPTION With the 24-second shot clock running down, #4 and #3 will execute a pick and roll. #3 drives in the gap looking to score or kick to #2 on the right wing. #4 rolls to the basket and #5 flashes to the high post (action we use on all of pick and rolls on top with the post players). |
BALL SCREEN OPTION If #3 does not have a shot or a dump-off opportunity to #2 on the right wing or #5 in the high post. #5 will then look for the high / low entry pass to #4. |
BALL SCREEN OPTION If #4 is a good perimeter shooter, he can "pick and pop" on the ball screen action. #3 will drive and look to score, kick out to #2, or pass back out to #4 spotting up on top. |
BALL SCREEN OPTION If #4 receives the pass, he can still look for the high / low entry pass to #5 ducking in and posting up. |
BALL SCREEN OPTION Another option you may employ on the pick and roll action between #3 and #4 is for #4 to screen for #3 and then screen away on the wing for #1. #3 has the same options of attacking the basket, kicking to the wing or throwing back to #1 on top. |
BASIC CONTINUITY (CONTINUED) Ok, for those of you without a shot-clock, let's get back to the continuity of this offense. #3 has just come off the double staggered screen from #4 and #2. After screening, #4 and #2 flatten out under the basket area, as before. |
BASIC CONTINUITY The action is now repeated from the beginning and we run #1 off of a triple screen. #3 makes the pass to #1 on the right wing. |
BASIC CONTINUITY Again, as #1 gets by the middle screener, #4, he, #4, will flash to the high post. |
BASIC CONTINUITY #3 makes the pass to #1 on the right wing. |
BASIC CONTINUITY On the pass to the wing, #2 screens across the lane for #5. #5 is already a few steps outside the lane after setting the triple screen, so he has great spacing in order to setup his defender on the cross screen. As #2 is screening, #4 and #3 are setting up the double staggered screen. |
BASIC CONTINUITY #2 cuts up after the double staggered screen from #3 and #4. |
BASIC CONTINUITY On the pass on top to #2, the continuity continues with #1 coming off the triple screen again from #5, #4 and #3. Again, if #1's defender plays over the top of the screens, #1 can flatten out to the corner for the open 3 point shot. |
DIFFERENT PLAYERS / DIFFERENT SPOTS You have a couple of different options to "move people around" so you get different players using different screens in this continuity. The first option is #1 calling over #2 for a dribble hand-off. #3, #4 and #5 are moving to their usual spots. |
DIFFERENT PLAYERS / DIFFERENT SPOTS #2 has the ball. Now we begin the usual continuity screening action. #1 sets a screen in the paint for #5 while #3 and #4 get ready to set up the "open / closed gate" double screen for #1. They do not cut in the lane to set the double screen UNTIL #5 has cut off the screen from #1. You do not want any 3 second violations. This option will bring #1 and #3 off of double down screens while #2 will get triple screens along the baseline. |
DIFFERENT PLAYERS / DIFFERENT SPOTS Of course another way to get different players in different spots is to bring the ball up on the other side of the floor. Here #1 drives the ball up on the left side while #3 moves in to set a cross screen for #5. #2 and #4 take their spots on the high post elbows. |
DIFFERENT PLAYERS / DIFFERENT SPOTS #3 now gets to use the "Open / Closed Gate" screening action for the open jump shot on top. |
DIFFERENT PLAYERS / DIFFERENT SPOTS If you want to bring your #4 man into the post up action (perhaps because he has a mismatch or is a good post up player that you want to get involved in a series), it is quite easy. Here we see #1 bringing the ball up the sideline while #5 and #4 exchange spots. #4 cuts to the opposite low block area while #5 cuts to the ball side FT line elbow. #3 and #2 take their normal spots on the FT line elbows. |
DIFFERENT PLAYERS / DIFFERENT SPOTS Now #3 screens across for #4 while #2 and #5 set the "Open / Closed Gate" screen for #3. |
OPTIONS OFF THE TRIPLE SCREEN One option for #1 using the triple screen is to "fake" the cut along the baseline and cut over the top of the screen looking for the mid-lane jump shot or 3 point shot. If #1 does not get the ball he will continue his movement across the lane out to the other side of the floor. #3 will pass to #1 on the right wing. |
OPTIONS OFF THE TRIPLE SCREEN Another great option off the triple screen, and pretty much guaranteed to get you an open jumper, especially after you have made the normal triple screen cut a few times. |
OPTIONS OFF THE TRIPLE SCREEN #5 turns around as he normally does as #1 cuts by him, but this time he screens in again for #1 who quickly changes his direction and comes off the "rescreen" from #5. #3 passes back to the wing or corner, depending on where #1 cut, for the open jump shot. |
COUNTERS ON PASSES DENIED We have some built-in counters if wing and top passes are denied. Let's take a look at what we will do when #1 cannot get the ball on the wing after the triple screen. |
COUNTERS ON PASSES DENIED #2 recognizes the denial on the wing to #1 and drives the ball at him. #1 cuts into the lane while #3 is screening for #5 inside. #4 and #1 are now in a position to set the double staggered screen for #3. |
COUNTERS ON PASSES DENIED #3 has the ball and now #2 comes off the triple screen set by #5, #4 and #1. |
COUNTERS ON PASSES DENIED Now let's take a look at what we will do when the pass on top off the "Open / Closed Gate" or "Double Staggered Screen" is denied. |
COUNTERS ON PASSES DENIED #2 will come back to #5, signaling him to step out and receive the ball outside the block area. After passing, #4, #2 and #3 will set a triple staggered screen for #1. #5 will look to attack the basket or hit #1 off the triple screen. |
Created with Basketball Playbook from Jes-Soft
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